Visitors Pathfinder Orson Scott Card Books
Download As PDF : Visitors Pathfinder Orson Scott Card Books
Visitors Pathfinder Orson Scott Card Books
This book as a big disappointment in comparison to other OSC books. Pathfinder really hooked me into this series, so I was going to finish it regardless... but finishing really felt like a chore. The logistics of time travel became really advanced in this book, but I felt too lazy and detached to try to follow along with how complicated it became. There are really large swathes of the book covered in time travel debate which is tiring, difficult, and often repetitive. I felt that the mystery and wonder of Garden was really lost in this book, which is what really captivated me earlier in the series. I was delighted that the annoying and childish complaints of the main characters from Ruins finally ended, but that was the only plus Visitors had over the other books.Tags : Amazon.com: Visitors (Pathfinder) (9781416991786): Orson Scott Card: Books,Orson Scott Card,Visitors (Pathfinder),Simon Pulse,1416991786,Action & Adventure - General,Science & Technology,Science Fiction - General,JUVENILE FICTION Action & Adventure General,JUVENILE FICTION Fantasy & Magic,JUVENILE FICTION Science & Technology,Psychic ability,Psychic ability;Fiction.,Science fiction,Science fiction.,Space colonies,Time travel,Time travel;Fiction.,Young adult fiction,Children: Young Adult (Gr. 7-9),Fiction,Fiction-Science Fiction,JUVENILE,JUVENILE FICTION Science Fiction General,Juvenile Fiction,Juvenile FictionAction & Adventure - General,Juvenile Grades 7-9 Ages 12-14,Monograph Series, any,Orson Scott Card; Ender's Game; time travel; science fantasy,Science Fiction Fantasy (Young Adult),Science fiction (Children's Teenage),TEEN'S FICTION - ACTION & ADVENTURE,TEEN'S FICTION SCIENCE FICTION,United States,YOUNG ADULT FICTION Action & Adventure General,YOUNG ADULT FICTION Science & Technology,YOUNG ADULT FICTION Science Fiction General,YOUNG ADULT FICTION Science Fiction Time Travel,Young adult fiction,JUVENILE FICTION Science Fiction General,Juvenile FictionAction & Adventure - General,YOUNG ADULT FICTION Action & Adventure General,YOUNG ADULT FICTION Science & Technology,YOUNG ADULT FICTION Science Fiction General,YOUNG ADULT FICTION Science Fiction Time Travel,Fiction,Science Fiction Fantasy (Young Adult),Children: Young Adult (Gr. 7-9),Science fiction (Children's Teenage)
Visitors Pathfinder Orson Scott Card Books Reviews
I have to say, this book was a letdown for me. I really liked the first book unreservedly and liked the second book, although not quite as much. However, this book was awful. The absolute worst were the interminable paragraphs full of conversations which can be condensed to "You don't Trust me" "Well, you don't trust me either" "But you're being mean because you don't trust me" "Well, you've proven that you're untrustworthy". These ridiculously long passages are then summed up with "Well I'm going to do this-and-such anyway because {circle one} (I really want to/you can't stop me/I can't know if you're trustworthy and I've gotta pick something)".
The bottom line is that it felt to me as if Card had about enough material for two books, but decided to stretch the 2nd book into two, with most of the good stuff being packed into Ruins. After all, I'm already out the money for this book, whereas if Ruins was this awful i never would have shelled out the cash for this one.
One specific think I liked and a whole lot of stuff I hated_____========*********SPOILERS AHEAD**********==========__________
In the good column, I liked the twist that the destruction was caused by a third set of aliens; I didn't see it coming and it was nice twist.
In the overwhelmingly awful column
1) As far as I can tell, it made absolutely no sense for Param and Rigg to leave the knife and warning for Umbo to find after Hagia and Haddamander sprung their trap. They *survived* the trap, they had the data about the invaders, so why not just show up in person to meet Umbo and then lay the smack down on Hagia & Haddamander? Or let H&H go, or whatever? Instead Card spouts some rubbish about how they don't want to make copies and then gets all angsty about how they'll have to go die in a fire when the destroyers come. Ok, lets think about this. They were in the trap, then they escaped, then they came back. Copies of people are made when someone changes the past, but in this case there's absolutely no need to change the past - everyone survived just fine.
2) On the topic of Hagia & Haddamander, Card wastes a ton of time in the book describing the plan to defeat H&H, but in the H&H turn out to be completely irrelevant and Card barely (if at all) mentions then at the end of the book
3) Too much time wasted with descriptions of neanderthal hunting techniques, erectid hunting techniques, erectids inventing monogomy, discussions between the two Wheatons, etc. I mean I get it that if I had time travel powers I'd absolutely want to go sight-seeing. But the digressions into the past on Earth make me feel like I reading about someones slideshow about their vacation to some foreign country.
I am sorry to say that I finally found an Orson Scott Card Book I didn't enjoy. The first book of this series was great, and the second was nearly as good, but this third...failed. Card gets lost in the possibilities of time travel and for the first time (I have seen) gets shallow with his characters. Things just happen for no real reason, and without developing the plot established in the first two books. The characters stop maturing and just kind of do things. Things happen, but without any explanation of why the characters would do this. Subplots emerge, and then are dropped. This seems like he intended to write two or three more books but then condensed them into one hollow book. That may have been a good decision, because the direction this book goes in is just dull, and seems like Card was grasping at a plot twist that didn't fit. I am glad that it mercifully ends here. I can only hope that Card regains his talent in other series.
I really enjoyed the first two Pathfinder books. Great story, great characters. But the third installment was just too much. Too many characters (including duplicates!), too many storylines, too many planets. It was like cramming 19 Back to the Future storylines in one book. There were so many timelines going on, it felt like the one that was chosen was almost arbitrary. I plowed through to the end, but overall, I was disappointed. Card is a great storyteller, and I am a huge fan of most of his stories, but not this one. It was just too hard to care about the million different story lines and characters.
This book as a big disappointment in comparison to other OSC books. Pathfinder really hooked me into this series, so I was going to finish it regardless... but finishing really felt like a chore. The logistics of time travel became really advanced in this book, but I felt too lazy and detached to try to follow along with how complicated it became. There are really large swathes of the book covered in time travel debate which is tiring, difficult, and often repetitive. I felt that the mystery and wonder of Garden was really lost in this book, which is what really captivated me earlier in the series. I was delighted that the annoying and childish complaints of the main characters from Ruins finally ended, but that was the only plus Visitors had over the other books.
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